Company Press


Skobbejak Games

Founding Date:

March 1, 2013



Press/Business Contact:



Skype: skobbejakgames


– Vapour (Prototype)
– Vapour: Part 1
– ‘n Verlore Verstand
– Tyd wag vir Niemand
– Geeste


11 Gemini Place,
South Africa


+27 84 846 1421

Skobbejak Games is a small Video Game Developer & Publisher from Alberton, South Africa made up of Tiaan Gerber and Alexander Ehlers. We currently have 4 games released on Steam, Vapour: Part 1, ‘n Verlore Verstand, Tyd wag vir Niemand and Geeste. Skobbejak Games is also a registered Playstation 4, Xbox One and Nintendo Switch developer. 

Our first Xbox One game, ‘n Verlore Verstand, was released on 21 April 2017 with our next Xbox One game, Tyd wag vir Niemand releasing in September 2018. 

 ‘n Verlore Verstand, wil be our first Playstation 4 game, releasing on 12 June 2018. 

Skobbejak Games’ first Nintendo Switch title will be going into development soon.

Early History

Skobbejak Games was founded after 2 childhood friends, Tiaan Gerber and Alexander Ehlers have been dreaming about making games for 20 years, while they perfected their craft via simple game modding and level editing and dabbling in the game development middle-ware engine 3D GameStudio (A6 engine). Then after they graduated high school and university they set out to design the most entertaining games ever. Thus Skobbejak Games was born and Tiaan & Alexander started revving up the Unity engine.

Vapour (Free prototype game)

Vapour started as a free prototype game, which was released on 2 August 2013 for Windows, Mac and Linux. It’s a horror game with first person shooter, puzzle and platforming elements in which you control a lost soul that has to find his way through purgatory by following lights shining through the fog. The player then has to find and combine body parts and trinkets and then travel back to the center of the map to destroy the combined item in a big camp fire, all while being chased by hordes of enemies and a creepy spirit that can only be destroyed by burning the combined item. The game was a crude representation of what we sought to accomplish with our commercial release but it still resulted in a bunch of gamers cheering for more with Lets Plays just popping in one after the other. So we set out to create a full fledged commercial release for Vapour.

Vapour: Part 1

Vapour advanced so much over the course of its development, with structured and paced level design, an apparent story and character, well thought out puzzles and a whole lot more. We learnt an immense amount on Vapour: Part 1 and it has helped us immensely in improving our design process. We released Vapour: Part 1 on 3 July 2015. A Sequel/Second Part is in the works but it is one of our bigger future projects and will take a while to get perfect.

'n Verlore Verstand

With our second project, ‘n Verlore Verstand, we set out to create a unique and enthralling first person adventure game. We specifically wanted to create a game that tells an abstract narrative that is up to the player to interpret for themselves via visual and thematic metaphors instead of language, speech and reading as to create a universal experience that any demographic can play, enjoy and ultimately determine for themselves what it means to them. ‘n Verlore Verstand was released onto Steam Early Access on February 1 2016 and after numerous updates was fully released on Steam on April 5th 2016 for PC, Mac, Linux, Oculus Rift and HTC Vive. It was also released onto Xbox One on April 21 2017. A PlayStation 4 version is also releasing on June 12 2018, with a Nintendo Switch version going into development soon.

Tyd wag vir Niemand

Our latest title, Tyd wag vir Niemand, builds on the knowledge and experience we got from our previous project, ‘n Verlore Verstand, as it is also an Abstract First Person Adventure but through our all that we’ve learnt we were able to make a much more of a focused and refined experience, concentrating on a strong centralised game mechanic, slowing down time, and then using this mechanic to create deadly traps, precision jumps and a lot of other different challenges. We also decided to add in a story to give the player’s action some purpose and give them an emotional motivation to want to care for the game and play more. Tyd wag vir Niemand released onto Steam on July 7 2017 for PC/Mac/Linux. Xbox One and Playstation 4 versions are planned for the near future, with a Nintendo Switch version planned to follow afterwords.

Current and Future Plans

We are currently working on a VR update for the Steam version of Tyd wag vir Niemand to add Oculus Rift and HTC Vive support. Skobbejak Games is also busy working on an Xbox One version of Tyd wag vir Niemand to be released in September 2018. PlayStation 4/VR and Nintendo Switch versions for both ‘n Verlore Verstand and Tyd wag vir Niemand are currently in development for the near future.

Lastly, we are busy working on a new exciting game that we hope to share with you all very soon, stay tuned.


– Vapour (Prototype)
– Vapour: Part 1
– ‘n Verlore Verstand
– Tyd wag vir Niemand
– Geeste

egamer South Africa - Interview:

If you would like to read our very first Interview and learn a bit more about us, follow the link below:


egamer South Africa - Article:

Below is the link to the article egamer South Africa did on the progress footage of Vapour:


Gamespot "House of Horrors" - Video coverage:

Follow the link below to view the video coverage done by Gamespot’s “House of Horrors” segment:


Lazygamer - Indiegogo and Greenlight announcement

You can view the Indiegogo and Greenlight announcement for Vapour, made by Lazygamer, below:


Lazygamer - Article

If you would like to view the more in-depth Lazygamer article you can follow the link below:


Additional Links:


Tiaan Gerber
Business & Game Design

Alexander Ehlers
Game Design & Art Director






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